I’ve been working hard on #dogrun all April and finally have something to share!
It’s pretty incredible the amount of free resources online to learn 3d modeling and game development. Jayanam on Youtube has been very helpful reference material when dealing with Godot, and since I remain committed to making this game Hand Crafted In Brooklyn I’ve also invested in some 3d modeling courses. It turns out your model looks more like a dog if you use a reference image.
So far I’ve created a new dog complete with wagging and running animations. Dogs have too many legs and its hard to keep track of where the feet go.
I still need to make some more assets for the environment but hope to share some in-game footage next!